作者:Adrian Östergård
发布日期:2022-04-27
原文链接:https://www.minecraft.net/en-us/article/minecraft-snapshot-22w17a
汉化版链接:https://silentdepth.notion.site/MINECRAFT-22W17A-1f8ef41b5d7143fa95a9d665d9d781eb

MINECRAFT 快照 22W17A
一个 Minecraft Java 版快照
准备好在最新的 Minecraft Java 版快照里发出一些上头的咩叫吧!我们为山羊角带来了甜美的声音。此外还有一些关于监守者和悦灵的改动。
如果你还关心聊天功能的技术层面,别忘了看一下关于聊天签名的改动。
玩儿好!
22W17A 新增内容
山羊角
- 当山羊冲向一棵树或其他任何自然出现在山羊生成地点的硬质方块(木头、石头、浮冰、铁矿石、铜矿石、青金石矿石)时会掉落一个山羊角
- 用山羊角可以放出很远都能听到的巨大声响
- 每个山羊角都会根据源山羊的特质而有所不同
- 总共有 8 种山羊角变种,其中 4 种为尖叫山羊独有
- 山羊角有时会出现在掠夺者前哨站
22W17A 内容改动
- 悦灵与音符盒的连接现在会显示振动粒子以更加可见
- 悦灵与音符盒的连接现在再次可以被羊毛方块阻挡
- 将领域界面微弱的选中世界高亮效果替换为清晰的绿色对勾
- 更新了酿造台的基础 UV 和材质以匹配基岩版的一个图形修正
- 监守者平衡性调整
监守者
- 它们的远程攻击现在会:
- 穿透盾牌和护甲
- 造成 10 点伤害而不是 30 点伤害,同时冷却时间从 5 秒减到 2 秒
- 显示一个定制的死亡消息
- 监守者现在会在死亡时掉落一个幽匿催发体
22W17A 技术性改动
- 经过签名的聊天
- 移除了
dampenable_vibrations
游戏事件标签
多人安全聊天签名
这是一系列提供更安全和保护玩家的游戏内聊天特性的第一步。我们愿意听听你们的想法,但请记得还有很多特性如服务端驱动的聊天消息样式仍旧缺失。
- 玩家间的聊天消息现在是被密码学签名的
- 玩家会在启动游戏时获得一个 Mojang 签发的密钥对
- 服务器可通过在
server.properties
中设置 enforce-secure-profile=true
以要求玩家拥有一个 Mojang 签发的公钥
- 强制安全身份会阻止没有 Mojang 签发的公钥的玩家连接服务器
- 默认情况下此选项为
false
,使玩家无需 Mojang 签发的公钥即可连接服务器
- 聊天样式现在由服务器资源包中的翻译项
chat.type.text
来控制
22W17A 错误修复
- MC-13103 - Texture Z-Fighting at Wolf/Dog/Cat snout
- MC-53312 - Illager/(zombie) villager/witch robes don’t render the last two rows of pixels
- MC-106627 - Leather cap texture overlay doesn’t align correctly
- MC-141064 - Cleric collar z-fighting
- MC-176840 - Ores no longer drop experience when blown up
- MC-207309 - Landing entities such as minecarts and armor stands trigger sculk sensors but boats do not
- MC-208597 - Boats ridden over wool are detected by sculk sensor
- MC-208771 - Projectiles landing on wool trigger sculk sensors
- MC-210712 - Sculk sensors are not activated upon backwards movement in a boat
- MC-210901 - Sculk sensors are not activated upon entities sliding on ice
- MC-248161 - Weaponsmith zombie villager texture has leftover pixels from the regular weaponsmith texture
- MC-248292 - Llama uses pre-1.14 chest texture
- MC-248555 - Mismatches within (zombie) villager textures
- MC-248556 - Savanna Zombie Villager missing a body texture
- MC-248557 - Savanna villager body defines pixels identical to base villager texture
- MC-248561 - Vindicator’s crossed arms element has miscolored pixels on the faces touching the other arm elements
- MC-248562 - Iron golem has unused pixels in the texture
- MC-249032 - Fence item model’s bars inconsistent with placed block
- MC-249039 - “Half” armor bar icon texture is incorrect
- MC-249190 - Sculk blocks don’t drop experience orbs when blown up
- MC-249262 - Sculk cannot replace soul sand or mud when mobs die on top of them
- MC-249669 - tadpole.png has unused frog egg texture
- MC-249745 - If allay is holding an item, it can be equipped with armor using a dispenser
- MC-249780 - Blocks that require support can generate floating in ancient cities
- MC-249919 - Pillar in Ancient City can generate with waterlogged stairs
- MC-250000 - Allays and villagers create ghost items when they take items from a stack and cannot fit the whole stack in their inventory
- MC-250027 - Allays ignore the dimension when checking for liked note blocks
- MC-250075 - The inner two planes in mangrove roots are smaller than they should be
- MC-250076 - Shading is disabled for the two inner planes in mangrove roots, even though it isn’t for all the other planes
- MC-250165 - Doing /locate stronghold in some single biomes causes an unexpected error
- MC-250240 - Z-fighting can be seen around the backs of frogs when they open their mouths
- MC-250288 - Some blocks in Ancient City structures can only be covered by sculk veins and can’t be converted into a sculk block
- MC-250321 - Flying and aquatic mobs pathfinding in certain blocks cause crash || The game crashed whilst ticking entity Error: java.lang.NullPointerException: Cannot invoke “dnm.a()” because “$$1” is null
- MC-250331 - Chunk rendering is glitchy / incorrect when redrawing
- MC-250339 - Paintings are off-centered in multiplayer servers
- MC-250379 - Teleporting armor stands results in visual desync and abnormal behavior
- MC-250400 - Blocks and items can cause the world to render invisibly
- MC-250411 - Sculk can spread in ancient city structures and replace soul sand with fire on top, extinguishing fires
- MC-250429 - Narrator improperly narrates chat
- MC-250460 - The rendering of players is delayed for others