作者:Adrian Östergård
发布日期:2022-05-04
原文链接:https://www.minecraft.net/en-us/article/minecraft-snapshot-22w18a
汉化版链接:https://silentdepth.notion.site/MINECRAFT-22W18A-644c42a407ff47038fe90edfe6b60267

MINECRAFT 快照 22W18A
一个 Minecraft Java 版快照
又一个快照已上线 Minecraft Java 版。这次快照带来了少量游戏性改动和一些技术性调整,包括 place
命令和密码学聊天命令。
玩儿好!
22W18A 内容改动
- 悦灵现在会跟随它们喜欢的玩家,即使玩家不在视野中
- 悦灵只会在远离 64 格以外时放弃追踪玩家
- 音速冲击的粒子材质被更新
- 振动监听者如幽匿感测体、幽匿尖啸体和监守者现在会监听最近的振动而不是游戏刻最先的振动
22W18A 技术性改动
- 织布机可用的旗帜图案现在可通过标签来控制(
banner_pattern/no_item_required
用于无图案物品,banner_pattern/pattern_item/*
用于特定图案的物品)
- 服务器现在可以定义客户端的不同聊天样式格式
- 移除了
placefeature
命令
- 添加了
place
命令
- 内置 Java 运行时已更新至 17.0.3
- 移除了战利品表函数
set_goat_horn_sound
- 添加了战利品表函数
set_instrument
- 由
/say
、/msg
、/teammsg
和 /me
命令产生的聊天消息现在也被密码学签名
聊天类型
- 现在服务器刻通过
chat_style
注册表控制不同的聊天样式格式
- 这些设定会在客户端加入服务器时同步
- 翻译项或翻译格式也可以被定义,如
chat.type.text
或 %s says: "%s"
- 整个消息都可应用格式,如斜体或特定颜色(但目前不包括点击或悬停事件)
PLACE
命令
用于代替 placefeature
的新命令,用于在指定位置放置地物、拼图方块和结构。格式:
place feature <feature> [pos]
place jigsaw <pool> <start> <depth> [pos]
place structure <structure> [pos]
feature
:要放置的地物的命名空间 ID
structure
:要生成的结构的命名空间 ID
pool
:要启动生成的模板池的命名空间 ID
start
:用作开始锚点的拼图方块的命名空间 ID
depth
:在放置期间可遍历的拼图连接点的最大数量
pos
:用作生成起点的位置(若省略,则使用 ~ ~ ~
)
战利品表
新函数
SET_INSTRUMENT
设定乐器类物品所需的物品标签为从一个标签随机选取的值。
参数:
options
– 用于指定乐器选项随机选取范围的标签引用
22W18A 错误修复
- MC-207935 - Simultaneous vibrations don’t trigger as expected
- MC-232009 - Minecraft does not resolve SRV records correctly
- MC-249021 - The invitation and news buttons aren’t consistently displayed within the realms menu
- MC-249129 - The walking animation of frogs doesn’t change in relation to their movement speed
- MC-249175 - Only one sculk vein drops when using a Silk Touch hoe on multiple in a single block space
- MC-249454 - Sculk Catalysts will spread sculk if a baby mob that does not drop experience dies around it
- MC-249732 - Allays lose picked up items on world restart
- MC-249740 - Allays leashed to a fence do not move and refuse to pick up items
- MC-249784 - Ancient Cities can be submerged in aquifers
- MC-249857 - Parity Issue: Allays don’t follow the player / note blocks as closely on Java
- MC-250139 - Snow layers cannot be placed on top of mud
- MC-250143 - Improper advancement description for “Sneak 100”
- MC-250144 - “Sneak 100” advancement includes sculk shriekers as a block that can “hear” the player
- MC-250145 - Warden/frogs continue animations when the game is paused
- MC-250163 - Warden can still detect things after it dies
- MC-250183 - Warden continues to roar when angered by an ignited creeper
- MC-250198 - Warden continues to roar when the target of the enraged warden suffers an unnatural death
- MC-250207 - Warden continues to roar at disconnected players
- MC-250216 - Warden continues to roar at targets in unloaded chunks
- MC-250218 - Warden continues to roar at despawned target
- MC-250244 - Warden continues to roar when the target enters the nether portal, end portal or end gateway
- MC-250245 - Warden sonic boom attacks can hit player even if the player has entered another dimension
- MC-250292 - Wardens can sometimes freeze when overwhelmed with enemies/attacks/sounds
- MC-250506 - Mangrove leaves can appear at a higher altitude when grown below y = 0
- MC-250557 - Allay permanently stuck trying to pick up item stack if its slots contain stack of the same type with differing NBT (and vice versa)
- MC-250864 - Game fails to load worldgen settings when .DS_Store files are present in datapack
- MC-250926 - There is a goat horn in the creative Destroy Item slot / all tabs within the creative inventory contain goat horns
- MC-250937 - User skins don’t load in singleplayer
- MC-250939 - Game crashes when a goat horn with an invalid sound variant is used / java.lang.ArrayIndexOutOfBoundsException: Index <index> out of bounds for length 8
- MC-250954 - Player is assigned a new UUID in singleplayer
- MC-250974 - MinecraftClientHttpException when opening/creating a world