作者:Adrian Östergård
发布日期:2021-10-13
原文地址:https://www.minecraft.net/en-us/article/minecraft-snapshot-21w41a
汉化版地址:https://silentdepth.notion.site/MINECRAFT-21W41A-6a01d50e62af4a1c89676a7f535658c1

MINECRAFT 快照 21W41A
一个 Minecraft Java 版快照
来了一个随机快照!在这次快照,我们替换了用于世界生成的随机数生成器,导致更多种子变得不一样……但它也把世界万物都动了动,所以做好所有世界在这个快照了变得不一样的准备。
另一个我们替换的东西是方块图——那个你在主菜单画面看到的旋转着的背景图。很漂亮的!
另外,如果你还不知道,我们会在这周六举办年度 Minecraft Live 活动。记得看看!
我们仍然强烈建议你在加载这次快照前备份你的世界。
21W41A 内容改动
- 主菜单画面背景图现在是《洞穴与山崖:第二部分》的场景
- 恶地矿井的生成位置变更高了
- 晶洞现在只生成于高度 30 以下,并且它的稀有度调整到 1.17 的水平了
- 可避免你的冲刺被打断的方块碰撞角度被调高了一点
21W41A 技术性改动
- 改动了区块渲染管线的优先级顺序
- 服务器类文件现在是签名了的
- 新的用于主世界生成的随机数生成器
21W41A 错误修复
- MC-118134 Item frame texture as an item uses texture of oak planks
- MC-137950 Signs textures does not correspond to the actual texture of their handle
- MC-142385 Campfire texture has one pixel extending into hotbar outline
- MC-148182 The zombie villager "profession" texture uses villager-skin-colored pixels
- MC-152506 Wither skull projectile has faces with old texture
- MC-160256 Texture of door items does not match the blocks
- MC-166508 Glitchy chunk rendering since 1.15 pre-release 2
- MC-173339 Comparators lit base texture is incorrect
- MC-203155 Enchanting table GUI uses old lapis texture
- MC-225949 Parity Issue: different Bedrock and Java sign items textures.
- MC-227398 Misplaced pixel on cave vines texture
- MC-230302 Glow Item Frame item texture is missing two pixels
- MC-236620 Nether biomes don't generate correctly
- MC-236650 Minecraft in 1.18 has 248 seeds instead of 264 seeds.
- MC-237330 Worlds created with seed "REDApRES" (0) crash when trying to load new 1.18 mountain biomes / java.lang.NullPointerException: Cannot invoke "dfw.a(double, double, double)" because "this.a" is null
- MC-237457 Snowy Slopes biome no longer generates stone cliff feature from experimental snapshots
- MC-238003 Stone in jagged peaks is always covered by snow blocks
- MC-238561 Axolotls aren't able to spawn at all in lush caves (recurrence of MC-218701)
- MC-238661 InhabitedTime value/Local Difficulty doesn't increase