这是 Minecraft 1.16.2 的第一个快照。原文:https://www.minecraft.net/en-us/article/minecraft-snapshot-20w27a

MINECRAFT 快照 20W27A
一个 Minecraft Java 版快照

作者:Adrian Östergård
发布日期:2020/07/01
是时候再启动一轮快照流程了,我们的目标是 1.16.2!这次快照带来猪灵蛮兵 (Piglin Brute),你可能在基岩版测试版中已经听说了。
猪灵蛮兵会是 1.16.2 中唯一的新增特性,剩下的其他快照将专注在错误修复上。
20W27A 新增特性
猪灵蛮兵
- 猪灵蛮兵是一类更强的猪灵,生活在堡垒中守卫那里的宝藏
- 不像它们懦弱又贪婪的亲戚,猪灵蛮兵不会被黄金分心,也不惧怕任何事物
- 猪灵蛮兵见玩家就杀,不管玩家怎样装扮
- 猪灵蛮兵使用斧子,不需要任何盔甲,因为它们就是这么强悍
20W27A 内容改动
- 僵尸疣猪兽现在可以被栓绳牵住
- 绯红和诡异菌现在可以被放置在菌丝上
20W27A 技术性变动
20W27A错误修复
- MC-1058 - A dragon head is invisible if the entity wearing it is not in view
- MC-2404 - Stepping down while sneaking allows falling off of blocks
- MC-49476 - NBT “HideFlags” does not hide “Dyed” on leather armor
- MC-68487 - Player heads of the same player always have the same skin texture, even if the saved texture data is different
- MC-97507 - Using item which modifies the held item shows “Gear equips” subtitle
- MC-145691 - Binding “Open/Close Inventory” to Tab only opens inventory
- MC-150417 - Some items get stuck in soul sand when there is liquid above the soul sand
- MC-167285 - Travelling into an end gateway with a platform on the other side while on a boat would instantly teleport you back
- MC-171739 - Weeping and twisting vines, bamboo, and kelp can be replaced by “saplings” by breaking and placing the block at the same time
- MC-173526 - All Minecarts can survive in lava
- MC-178729 - Inconsistency: Red and brown mushrooms can’t be grown into huge mushrooms on nylium, while they can on all other “grass” blocks
- MC-182652 - Ruined portals don’t always spawn with chest
- MC-183663 - Farmer villagers don’t compost correctly
- MC-183743 - Iron golem overpopulation
- MC-185274 - Subtitles are still showing ‘‘Gear equips’’ when eating in snapshot 20w21a or newer.
- MC-188473 - Resource pack screen no longer updates when adding or removing resource packs
- MC-188969 - Having a suspicious stew in inventory prevents all types of suspicious stew from going into your inventory when milking brown mooshroom
- MC-189909 - player_interacted_with_entity does not trigger if there is only one item and the item gets consumed
- MC-190021 - Trying to mount a pig or strider while sneaking plays hand animation
- MC-190266 - Players and other entities can catch on fire after logging on while riding a Strider in lava
- MC-190274 - Collecting liquids in bottles on Creative mode is inconsistent with the new creative bucket mechanics
- MC-190849 - Slime blocks can only push entities 5 blocks high instead of 6 blocks high as in 1.15.2
- MC-191915 - While in a boat the elytra does not show as enchanted
- MC-192894 - Transparency layers lose their auxiliary depth buffer ID when resized